Dice: they’re not just for casinos and Dungeons & Dragons enthusiasts anymore. Let’s be honest, who needs a fancy board game or a complicated rulebook when you’ve got a handful of dice and some amazing friends? Whether you’re pre-gaming for a night out, livening up a family gathering, looking for travel games, or just killing time, dice games for adults are the ultimate party icebreaker. We’ve compiled a diverse list of easy dice games and more challenging strategy dice games. From drinking dice games that’ll get the party started to classic dice games that’ll have you hooked, and even some quick, goofy dice games for a guaranteed laugh, we’ve got you covered. Ready to roll? Check out our list of fun dice games to play with friends, perfect for small groups and large gatherings.
1. Farkle

Farkle is chaotic, cutthroat, and surprisingly strategic. This thrilling dice-rolling game is perfect for parties and game nights for those who love to press their luck. Will you play it safe and bank your points, or risk it all for a shot at Farkle glory? The tension is addictive!
Players: 2+
Skill Level: Beginner-Friendly
Playing Time: 30-60 minutes
Materials: 6 dice, paper and pen for scorekeeping (or a Farkle scoring app if you’re fancy).
Type of Game: Party Game, Luck Game, Push-Your-Luck
How to Play:
- Each player takes a turn rolling all six dice.
- After each roll, check for scoring combinations:
- A single 1 is worth 100 points.
- A single 5 is worth 50 points.
- Three of a kind is worth 100 times the face value (except three 1s, which are worth 1000). So, three 4s are 400 points.
- Four of a kind is 1000 points.
- Five of a kind is 2000 points.
- Six of a kind is 3000 points.
- A straight of 1-6 is 1500 points.
- Three pairs are 1500 points. (Yes, even if it’s two 1s, two 2s, and two 3s).
- If you score any points, you must set aside the scoring dice and can choose to either:
- Bank your points and end your turn.
- Roll the remaining dice to try for more points.
- If you roll again and don’t score anything, you’ve FARKLED! You lose all the points from that turn, and it’s the next player’s turn.
- If you manage to score with all six dice (“hot dice”), you get to roll all six dice again and continue accumulating points.
- The first player to reach 10,000 points wins! But watch out – everyone else gets one final turn to try and beat your score.
2. Left Center Right (LCR)

Left Center Right (LCR) is pure, unadulterated luck, making it perfect for those moments when you just want to kick back with friends, roll some dice, and watch the chaos unfold. It’s so simple that even your grandma can play (and probably hustle you out of all your chips). Get ready for fast-paced fun and lots of laughs!
Players: 3+ (4-5 is the sweet spot for maximum mayhem)
Skill Level: Very Easy (seriously, anyone can play)
Playing Time: 15-20 minutes
Materials: 3 chips per player (anything small works – coins, candies, poker chips, etc.), 3 dice per player (standard six-sided dice).
Type of Game: Party Game, Luck, Quick Play, Icebreaker Game
How to Play:
- Everyone starts with three chips. Decide who goes first – highest roll wins, or maybe the person with the closest birthday.
- On your turn, roll up to three dice (or however many chips you have left).
- Each die face tells you what to do:
- Roll an “L”: Pass one chip to the player on your left.
- Roll a “C”: Put one chip into the center pot.
- Roll an “R”: Pass one chip to the player on your right.
- Roll a dot: Keep the chip.
- Keep rolling and passing chips until only one player has any chips left. That person wins all the chips in the pot!
3. Beer Die (Snappa)

Beer Die (or Snappa) combines the simple joy of chucking dice with the slightly-less-simple joy of drinking beer. It’s the perfect addition to backyard BBQs, tailgate parties, or any outdoor gathering where friendly competition (and maybe a few spilled drinks) is welcome. Get ready for some rowdy fun!
Players: 4 (2 teams of 2)
Skill Level: Moderate (hand-eye coordination and a bit of strategy are involved)
Playing Time: 30-60 minutes (or until the beer runs out)
Materials: A sturdy table, 4 cups, 2 dice, and, of course, beer (or any beverage of your choice).
Type of Game: Party Game, Drinking Game, Outdoor Game
How To Play:
- Grab a partner and set up your table. Divide it down the middle to mark each team’s territory.
- Each team places their cups a finger’s width from the corner of the table, on their side of the dividing line.
- Decide who goes first – a quick rock-paper-scissors battle usually does the trick.
- The throwing team yells “DIE UP!” and then tosses their dice underhand across the table, aiming for the other team’s cups.
- Here’s the scoring breakdown:
- Tink (1 point): The die bounces once on the other team’s side and then hits the ground.
- Dink (2 points): The die hits the rim or side of a cup before hitting the ground.
- Sink (3 points): The die lands directly into a cup (a bounce-in counts!). The other team drinks and refills.
- The catching team tries to catch the dice one-handed after it bounces on the table. Two hands are a no-no and result in a point for the other team. Catching before a bounce loses the throwing team a point.
- Teams switch between throwing and catching after each throw.
- The first team to 11 points wins! (But you have to win by at least 2, otherwise it’s sudden death).
Important Note: Beer Die is a drinking game, so please drink responsibly and know your limits. Consider having a designated driver or using a ride-sharing app. For a non-alcoholic version, simply play with soda, juice, or water.
Want to find more interesting drinking games? We provided a list of best drinking games for small and large groups.
4. Las Vegas

This Las Vegas dice game perfectly captures the thrill of high-stakes gambling without actually having to empty your wallet. The exciting blend of luck, strategy, and those agonizing tiebreakers makes every roll of the dice a nail-biter. Get ready for some intense competition!
Players: 2-5
Skill Level: Easy to Learn, Strategic
Playing Time: 20-30 minutes
Materials: 6 numbered casino boards (1-6), 8 dice per player (in different colors), a stack of cash (included in the game or use play money), and a start player card.
Type of Game: Casino Game, Strategy Game, Luck, Dice Rolling
How to Play:
- Set up the casino boards in numerical order. Deal out cash onto each board until the total value is at least $50,000. Each player grabs their set of 8 dice.
- Everyone rolls all their dice at the same time.
- Now for the strategic part: Choose one number you rolled and place all the dice showing that number onto the matching casino board. You can’t split your dice – it’s all or nothing!
- Once everyone has placed their dice:
- If there’s a tie for the most dice on a board, everyone’s dice get removed, and nobody gets the cash.
- The player with the most dice on a board takes the highest-value banknote. The player with the second-most takes the next highest, and so on. Leftover cash is discarded.
- Restock the casino boards with cash, pass the start player card, and repeat steps 2-4 for four rounds.
- The player with the most cash at the end wins! Ties are broken by the number of banknotes, then by another roll-off.
If you’re interested in these kinds of gambling games fun, have a look at our casino card games for easy-to-understand gameplay instructions and secret strategies for winning.
5. Street Craps

Forget stuffy casinos – street craps brings the thrill of dice rolling right to the streets (hence, the name). It’s fast, exciting, and full of swagger. It’s a social, often chaotic game of luck, perfect for a dimly lit alleyway (or anywhere else you and your friends gather). Just try not to lose your shirt (or your rent money).
Players: 2+ (the more the merrier)
Skill Level: Mostly Luck, Some Skill Involved (knowing the bets)
Playing Time: Varies (can be quick or last for hours)
Materials: Two dice and some cash (or chips, or even bragging rights). A flat surface is helpful, but a dimly lit alley adds ambiance.
Type of Game: Gambling Game, Luck, Street Game
How to Play:
- Gather your friends and decide on the stakes. Everyone antes up to create the pot.
- Roll the dice to choose the shooter. Highest roll gets the honors (and the pressure).
- The shooter bets either “Pass” or “Don’t Pass.”
- Other players cover the bet by betting the opposite.
- The Come Out Roll: The shooter rolls the dice:
- 7 or 11: Pass Line wins.
- 2, 3, or 12: Don’t Pass Line wins (12 is usually a “push”).
- Any other number (4, 5, 6, 8, 9, or 10) becomes the “Point.”
- If a Point is set, the shooter keeps rolling until they:
- Roll the Point again: Pass Line wins!
- Roll a 7 (“seven out”): Don’t Pass Line wins!
- Winners collect their winnings, and a new shooter is chosen.
Disclaimer: Gambling can be addictive. Know your limits and play responsibly. And please, don’t come crying to me if you lose your shirt. I warned you.
6. Liar’s Dice (Pirate’s Dice)

Liar’s Dice, also known as Pirate’s Dice or Perudo, is all about bluffing, deception, and reading your opponents. It’s a game of poker faces, shifty glances, and bold bets – perfect for those who enjoy psychological games and strategic dice rolling. Get ready for some serious mind games!
Players: 3+ (the more players, the more exciting the bluffing)
Skill Level: Intermediate (requires some deception and deduction skills)
Playing Time: 20-40 minutes
Materials: 5 dice per player and a cup for each to hide their roll. Poker chips are helpful for keeping track of lost dice.
Type of Game: Bluffing Game, Party Game, Dice Rolling Game, Strategy Game
How to Play:
- Everyone rolls their dice in their cups and keeps their rolls secret.
- The first player makes a bid. A bid has two parts: the quantity of a particular die face (1-6) and the face value itself. For example, “Three fives” means they believe there are at least three dice showing a five among all the hidden rolls (ones are usually wild).
- The next player can either:
- Raise: Increase the quantity, the face value, or both. For example, “Four fives,” “Three sixes,” or “Five twos.”
- Challenge: Call the previous player’s bluff by yelling “Liar!”
- If challenged:
- Everyone reveals their dice.
- If the bid was correct (or higher), the challenger loses a die.
- If the bid was wrong, the bidder loses a die.
- If the bidder’s quantity was exactly right (“Spot On”), everyone else loses a die.
- The player who lost a die starts the bidding in the next round.
- The last player with any dice remaining wins!
7. Shut the Box

Shut the Box is a deceptively simple dice game that’s perfect for game nights or a quick pub game with friends. While luck plays a role, there’s a surprising amount of strategy involved in choosing which numbered tiles to shut. Plus, it’s quick to play, making it a great filler game or a fun way to fill those awkward gaps between longer, more complex games.
Players: 1+ (2-4 players is ideal for friendly competition)
Skill Level: Easy, Family-Friendly
Playing Time: 10-20 minutes
Materials: A Shut the Box game board with numbered tiles (usually 1-9) and two dice. You can find fancy wooden versions or simply draw a grid and use numbered cards.
Type of Game: Luck Game, Puzzle Game, Number Game, Quick Play, Pub Game
How to Play:
- All the tiles on the board start “open.”
- On your turn, roll both dice.
- Add the numbers on the dice together.
- Shut (flip down) tiles that add up to your dice total. You can shut a single tile matching the total, or multiple tiles. For example, a roll of 7 could shut the 7 tile, or the 6 and 1 tiles, etc.
- If you shut at least one tile, roll again.
- If you can’t shut any more tiles, your turn ends.
- Your score is the sum of the open tiles. Lowest score wins!
- If you shut all the tiles in one turn, you’ve “Shut the Box!” and usually win the round outright.
8. Ship Captain Crew (6-5-4)

Ship, Captain, Crew, also known as 6-5-4 or Mariner, is a quick, easy-to-learn dice game with a perfect amount of push-your-luck excitement. The tension of deciding whether to re-roll those cargo dice is what makes this game so addictive. Will you risk it all for a higher score, or play it safe with what you’ve got?
Players: 2+ (works well with large groups)
Skill Level: Easy, Beginner-Friendly
Playing Time: 10-20 minutes
Materials: 5 dice per player. A dice cup is optional but adds a touch of nautical flair.
Type of Game: Luck Game, Dice Rolling, Party Game
How to Play:
- Each player gets three rolls to assemble their crew. You must roll the dice in the following order:
- Ship (6): Set aside.
- Captain (5): You can only keep a 5 after you have a 6. Set aside.
- Crew (4): You can only keep a 4 after you have both a 6 and a 5. Set aside.
- Any remaining dice after assembling your crew (or after your three rolls) are your Cargo. Add them together – that’s your score.
- If you have rolls remaining after getting your Ship, Captain, and Crew, you can re-roll your Cargo dice. But be warned, you must keep the new Cargo score, even if it’s lower!
- Highest Cargo score wins the round! Ties are broken by another roll-off using any remaining rolls. Play multiple rounds and tally the wins to decide on an overall winner!
9. YAHTZEE

YAHTZEE is a classic dice game for a reason. It’s easy to learn, but there’s enough strategy to keep things interesting for experienced players too. Plus, who doesn’t love yelling “YAHTZEE!” at the top of their lungs? It’s a guaranteed crowd-pleaser for game nights and family gatherings.
Players: 1+ (more fun with friends and family)
Skill Level: Easy to Learn, Strategic Depth
Playing Time: 20-40 minutes
Age Range: 8+
Materials: 5 dice, YAHTZEE scorecards, and a pen or pencil (or use a scoring app!).
Type of Game: Dice Rolling, Strategy Game, Classic Game, Family Game
How to Play:
- Each player gets a scorecard.
- On your turn, roll all five dice. You get three rolls per turn.
- After each roll, keep any dice you want and re-roll the others. You’re trying to make combinations like three-of-a-kind, four-of-a-kind, a full house, straights, or a YAHTZEE (five-of-a-kind).
- After your third roll (or sooner), choose a category on your scorecard to record your score. Each category can only be used once.
- Scorecard Sections:
- Upper Section: Score points based on the total of each die face (ones, twos, etc.). Get at least 63 points here for a bonus!
- Lower Section: Score those special combinations (three-of-a-kind, four-of-a-kind, full house, small straight, large straight, YAHTZEE, and Chance).
- The game ends after 13 rounds. Highest score wins!
- Roll a YAHTZEE after filling in the YAHTZEE box? You get bonus points and use it as a “Joker” to score in another category.
10. BUNCO

BUNCO is the ultimate social dice game. It’s less about complicated strategy and more about laughing, chatting, and having a blast with friends. The fast-paced gameplay, the thrill of yelling “BUNCO!”, and the constant table rotation make it a guaranteed party hit. It’s the perfect excuse to host a Bunco night!
Players: Ideally 12 (or multiples of 4)
Skill Level: Easy, Beginner-Friendly
Playing Time: About an hour (depending on the number of rounds)
Materials: 3 dice per table, scorecards, pencils, and a bell (for the head table – adds to the excitement).
Type of Game: Party Game, Social Game, Luck Game, Dice Rolling Game
How to Play:
- Divide players into groups of four at tables. One table is the “head table.”
- Players sitting opposite each other are partners (but these partnerships change each round).
- The goal: roll the dice and match the round number (each round is 1-6).
- Scoring:
- One match: 1 point
- Two matches: 2 points
- Three of a kind (not the round number): 5 points
- Three of a kind (matching the round number): BUNCO! (21 points)
- Keep rolling and passing the dice until the head table reaches 21+ points and rings the bell.
- Table Rotation: Winning teams move “up” a table, and everyone switches partners within their team.
- After six rounds, the player with the most wins, most Buncos, or a combination wins. Some groups prefer to use total points for scoring, but you do you!
11. PIG Dice

Pig Dice is ridiculously simple, ridiculously fast, and ridiculously addictive. This classic dice rolling game is all about pushing your luck – roll high and add those points to your turn total, but roll a 1, and lose everything. Perfect for quick bursts of fun for players of all ages.
Players: 2+
Skill Level: Easy, Beginner-Friendly
Playing Time: 5-15 minutes
Age Range: All Ages, Family-Friendly
Materials: Just one die. A pen and paper for scorekeeping are helpful, especially after a few adult beverages.
Type of Game: Luck Game, Quick Play, Dice Game, Party Game, Kids Game
How to Play:
- On your turn, roll the die.
- If you roll a 2, 3, 4, 5, or 6, add that to your turn total. Then choose to either:
- Hold: Add your turn total to your overall score, and pass the die.
- Roll Again: Keep rolling to add even more points to your turn total. But if you roll a 1, you lose all points from this turn.
- The first player to reach 100 points wins!
12. CRAPS

Craps might seem intimidating at first, but it’s one of the most exciting and social casino games. The energy at the craps table is infectious, and when the dice are hot, there’s nothing like it. Plus, you get to yell a lot of fun, slightly nonsensical phrases like “Come on, shooter!” and “Roll them bones!”
Players: Can accommodate many players around the table.
Skill Level: Some skill involved (especially in betting strategy)
Playing Time: Varies greatly (a single round can be quick, but a craps game can go on for hours)
Materials: 2 dice, a craps table (if you’re at a casino), and cash (for real money play). Or, try online craps to practice.
Type of Game: Casino Game, Gambling Game, Dice Rolling Game
How to Play:
- A player, the “shooter,” rolls the dice (“Come Out roll”).
- Two Main Bets:
- Pass Line: Bet with the shooter.
- Don’t Pass Line: Bet against the shooter.
- Come Out Roll Outcomes:
- 7 or 11: Pass Line wins.
- 2, 3, or 12 (“craps”): Don’t Pass Line wins (12 is usually a “push”).
- Any other number (4, 5, 6, 8, 9, or 10) becomes the “Point.”
- Point Established: The shooter rolls again until they either:
- Roll the Point: Pass Line wins!
- Roll a 7: Don’t Pass Line wins (“sevening out”).
- Other Bets: There are many other bets you can make (Come, Don’t Come, Odds, Place, Field, Proposition), some with a lower house edge (like Odds bets which are placed after a point is established, and you are betting the point will be made before rolling a 7), but stick to the basics for now.
Disclaimer: Like all casino games, craps involves risk. Gamble responsibly, know your limits, and don’t bet more than you can afford to lose. And maybe start with an online game to practice before you head to Vegas. You’ve been warned.
13. TENZI

TENZI is pure, unadulterated speed and chaos. It’s a simple dice rolling game, but the fast-paced action and frantic re-rolling create an addictive frenzy. Get ready for some serious fun!
Players: 2+ (easily scalable for larger groups by combining sets)
Skill Level: Very Easy, All Ages
Playing Time: Super quick! (usually under 5 minutes per round)
Age Range: 6+ (fun for the whole family)
Materials: 10 dice per player. You can get official TENZI dice, but any six-sided dice work. A timer adds to the frenzy.
Type of Game: Speed Game, Luck Game, Dice Rolling Game, Party Game, Family Game, Kids Game
How to Play:
- Each player grabs 10 dice.
- Yell “Go!” and everyone rolls their dice simultaneously.
- The number you have the most of is your “target number.”
- Quickly re-roll any dice that don’t match your target number, setting aside any that do.
- The first person to get all 10 dice matching yells “TENZI!” and wins the round.
- Repeat until someone collapses from exhaustion (or until you run out of time).
14. Pass the pigs

Pass the Pigs is ridiculous, hilarious, and surprisingly addictive. These pig-shaped dice and the crazy ways they can land make every roll a surprise. It’s portable and compact, making it a fantastic travel game for road trips, plane rides, or those moments waiting for your delayed flight, and it is always a crowd-pleaser for players of all ages.
Players: 2+
Skill Level: Easy, All Ages
Playing Time: 15-30 minutes
Age Range: 7+ (fun for kids and adults)
Materials: Two pig-shaped dice, a scorepad (or a napkin in a pinch!), and a sense of humor.
Type of Game: Luck Game, Dice Rolling Game, Party Game, Travel Game, Family Game
How to Play:
- Roll those piggies! You’re aiming for specific positions, each with a point value:
- Sider: Both pigs on the same side (1 point)
- Trotter: One pig on all fours (5 points)
- Razorback: One pig on its back (5 points)
- Snouter: One pig balancing on its snout and front feet (10 points)
- Leaning Jowler: One pig balancing on its ear, snout, and one foot (15 points)
- Doubles: Double everything for even more points!
- After each roll, either:
- Roll Again: Risk it for more points!
- Bank Your Points: Add your turn total to your score and pass the pigs.
- Beware:
- Pig Out: One pig on each side (0 points, turn ends).
- Oinker: Pigs are touching (lose all your points!).
- Piggyback: One pig on top of the other (you’re out of the game!).
- First to 100 points wins! (Some play with the “exact 100” rule – going over loses your turn.)
15. Beetle (Bug, Cootie)

Beetle, also known as Bug or Cootie, is a fun, fast-paced dice rolling and drawing game that’s perfect for unleashing your inner artist – regardless of your skill level! It’s simple enough for young children but still enjoyable for adults, making it a great party game or family game.
Players: 2+
Skill Level: Very Easy, All Ages
Playing Time: 15-20 minutes
Age Range: 5+
Materials: One die, paper, and pens or pencils for each player.
Type of Game: Dice Rolling Game, Drawing Game, Luck, Party Game, Family Game, Kids Game
How to Play:
- Each player gets paper and a pen or pencil.
- Take turns rolling the die. The number tells you which beetle part to draw:
- 1: Tail (Only after you roll a body to draw a tail!)
- 2: Antenna (Two total, but you need the head first)
- 3: Leg (Six total, but you need the body first)
- 4: Eye (Two total, but you need the head first)
- 5: Head (Only after you have a body to draw a head!)
- 6: Body (The most important part!)
- If you roll a part you can’t draw yet, your turn ends.
- The first player to draw a complete beetle wins! Stick figures are totally acceptable.
16. Qwixx

Qwixx is a fast, fun, and surprisingly strategic dice game. It’s easy to learn, but the choices you make about which numbers to cross off have lasting consequences. The push-your-luck element of penalty boxes will also have you on the edge of your seat. Plus, it’s a great roll-and-write game, which means minimal setup and easy cleanup.
Players: 2-5
Skill Level: Easy to Learn, Strategic
Playing Time: ~15 minutes
Age Range: 8+
Materials: Six dice (two white, four colored), score sheets, and pens.
Type of Game: Dice Rolling Game, Strategy Game, Roll-and-Write, Quick Play, Family Game
How to Play:
- Everyone gets a score sheet and a pen.
- On your turn, roll all six dice.
- Add the two white dice together and announce the sum. Everyone can cross off that number in one of their colored rows (but only if numbers are crossed off from left to right, and no skipping numbers!).
- Only you choose one white die and one colored die, add them, and cross off that number in the matching colored row on your sheet (again, from left to right).
- If you don’t cross off any numbers, mark a penalty box (-5 points).
- The game ends when someone closes two colored rows or has four penalties. Highest score wins!
17. Monopoly Diced!

Craving Monopoly but don’t have the time for a marathon game session? Monopoly Diced! is the perfect solution. It’s Monopoly, but fast. This streamlined dice game captures the excitement of buying properties and building your empire but in a fraction of the time.
Players: 2-4
Skill Level: Easy to Learn, Strategic
Playing Time: 15-20 minutes
Age Range: 8+
Materials: A game board, special Monopoly dice (property dice, house/hotel die, “Go To Jail” dice), house and hotel tokens, and score sheets.
Type of Game: Dice Rolling Game, Strategy Game, Quick Play, Family Game
How to Play:
- Roll all dice except the house/hotel die.
- Watch out for those “Go To Jail” dice. Roll three, and your turn ends with zero points. “Go” symbols, however, give you bonus points.
- Place any matching property dice onto corresponding spaces on the board to build sets. Question mark dice are wild!
- Roll again or bank your points. Rolling again is a gamble. You might acquire more properties but risk rolling three “Go To Jail” dice and losing everything!
- Complete a property set? Use the house/hotel die to add houses (1,000 bonus points each) and hotels (5,000 points) to increase your score!
- The first player to reach $15,000 (or any target amount) wins!
18. Cee Lo (Four-Five-Six)

Cee Lo, also known as Four-Five-Six, See-Low, or simply Dice, is a fast-paced, exciting dice game with a streetwise vibe. It’s easy to learn the basics, but the different scoring combinations, betting options, and variations add depth and excitement.
Players: 2+ (best with 3-4)
Skill Level: Some skill involved (mostly luck, but betting strategy matters)
Playing Time: Varies (rounds can be quick, but games can last a while)
Materials:3 dice per player, and something to keep track of money or points (if you’re betting).
Type of Game: Gambling Game, Dice Rolling Game, Party Game
How to Play:
- Each player rolls three dice simultaneously.
- Roll Combinations (best to worst):
- 4-5-6: Automatic win (“Cee Lo”)
- Trips (three of a kind): Automatic win. Higher trips beat lower trips.
- Point: A pair and a single die. The single die is your “point.” Higher points win.
- 1-2-3 (“Ace Out”): Automatic loss.
- Any other combination (“dead roll”): Roll again.
- Ways to Play:
- Banking Cee Lo: One player is the “bank,” and everyone else bets against them.
- Pot Game (Non-Banking): Everyone bets into a pot, and the winner takes all.
- Variations and House Rules abound: Discuss and agree on the specific rules before you start playing. Common variations include different scoring for specific combinations or special rules for rolling 1-1-1.
19. Dirty Santa

The Dirty Santa Dice Game combines the chaotic fun of a white elephant gift exchange with the thrill of dice rolling, adding a unique twist to your holiday gatherings. It’s a hilarious and engaging way to celebrate, ensuring everyone walks away with a gift (and a story to tell).
Players: 4+ (the more, the merrier…and the more chaotic!)
Skill Level: Easy, All Ages
Playing Time: 30-60 minutes (depending on the number of players and gifts)
Age Range: All ages (families, adults, teens)
Materials: Wrapped gifts (one per player, set a price limit!), a pair of dice for every 6-8 players, and a timer (optional).
Type of Game: Party Game, Gift Exchange, Holiday Game, Christmas Game
How to Play:
Here’s the basic version:
- Everyone brings a wrapped gift.
- Distribute gifts evenly or roll dice to pick.
- Players take turns rolling the dice.
- Roll doubles? Steal a gift from anyone.
- No doubles? Pass the dice.
- Continue until the timer ends or everyone agrees to stop.
Variations:
- Double or Nothing: Roll doubles to steal or declare your current gift “safe” until the next double is rolled.
- Gift Exchange Rollercoaster: Roll a single die. Each number triggers a different action (1: pass right, 2: pass left, 3: unwrap, 4: swap, 5: steal, 6: do nothing).
Related: Christmas Gift Exchange Dice Game: Rule Sheets & Variations
20. Three Man Dice

Three Man Dice is a simple, fast-paced, and hilarious drinking game, perfect for parties and social gatherings. It’s easy to learn, requires minimal equipment (just dice and drinks!), and the rotating “Three Man” role keeps everyone on their toes.
Players: 3+ (the more, the merrier!)
Skill Level: Very Easy, Beginner-Friendly
Playing Time: Flexible (depending on how long the party lasts!)
Materials: 2 dice and your favorite drinks (alcoholic or non-alcoholic). Snacks are recommended (and encouraged!).
Type of Game: Drinking Game, Party Game, Dice Game, Icebreaker Game
How to Play:
- Everyone rolls the dice. Lowest roll becomes the first “Three Man”.
- Players take turns rolling the dice.
- Roll Outcomes:
- Roll a 3: “Three Man” drinks.
- Roll a 7: Player to your right drinks.
- Roll an 11: Player to your left drinks.
- Roll doubles: Choose someone to drink.
- Any other roll: Pass the dice.
- Roll a 3? You’re the new “Three Man.”
- Keep rolling, drinking (responsibly!), and laughing until the party’s over.
Related: Christmas Drinking Games.